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Online View “Wiki GPS4VET” en

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The wiki summarises a collection of all important terms for understanding and explaining entrepreneurial activities within vocational training.

For a quick search, move the mouse over the terms and open the external Wikipedia links.

Active learningAdaptive learning
Augmented RealityAngel Investor
ApprenticeshipApprenticeship at the workplace
BusinessBusiness incubator
Business opportunityBusiness simulation
Business planingBusiness model
BrainstormingBusiness Model Canvas
Bootstrapping 
CapitalCareer and Technical Education (CTE)
Case study 
Classroom-based educationCooperative education
Cognitive skillsContextual learning
Creative computingCrowdfunding
Creativity techniquesCritical thinking
ConsequencesCoworking
Collaborative learningCreativity
CurriculumCircular economy
Cooperative education 
DepartmentDisruptive Innovation
Divergent thinkingDidactic method
DevelopmentDigital marketing
Eco-innovation 
EducationEducational assessment
Educational evaluationEducational entertainment
Educational systemEducational theory
Educational gamesEducational video game
Effectiveness 
Elevator pitchEmployee engagement
Entertainment in educationEntrepreneur
EntrepreneurshipEntrepreneurship education
Entrepreneurship ecosystemEntrepreneurial Mindset
Escape RoomsE-tools
Erasmus Programme 
Financial literacyFounder
GamificationGame-based learning
Game designGame studies
Ideas bank 
InternshipIntrinsic / Extrinsic
ImprovisationImmersiveness
ImmersiveInstitution
IncomeInteractivity
IntrapreneurshipInnovation
KnowledgeKnowledge entrepreneurship
Labour economics 
LeaderboardsLearning curve
LeadershipLearning by doing
Learning outcomesLearning management systems (LMS)
Lean Startup Methodology 
Marketing strategiesMinimum viable product
Matriculation examinationMindset
Narrative based learning 
On-the-job trainingOn-the-job training
Pitch DeckPractical work experience
Plot deviceProfit
Professional development 
Problem solvingPractice firm
Project-basedPortal
QualityQuest-Based Learning
RevenueRole-playing game
Sales presentationScalability
School-to-work transition 
Serious GamesSimulations
Simulation based trainingSimulation video game
Simulated company (business simulation)Startup company
SkillSkill skilled worker 
Social entrepreneurship 
Small businessStakeholders
StorytellingStorytelling game
Sustainable businessStream of consciousness
SWOT analysisSustainability
TechnologyTeacher education
Teaching methodThinking outside the box
Value propositionVenture Capital
Viability study 
Virtual RealityVocational education
WorkWorker
Work experienceWork-integrated learning 
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